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-zmniejszenie regeneracji pierścieniami
-zmniejszenie fragów na rs
-wyrównanie dmg "exevo mas mort" i "exevo gran mas vis"
-nowa stronka z Acc Makerem
-zmiany w czarach "exora", "exevo vis pan", "exevo pan", "exura sio", "exevo gran mas bubble", "exevo gran mas pox"
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Exhaust - zmiana czasu trwania z 0,5 do 1 sek.
Wiadomość dodana po 8 h 39 min 09 s:
Zmiana czasu exhaustu z 1 sek do 0,5 sek.
Służę pomocą, GM Mikelord.
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Zmiany i poprawki w:
-Fast attack
-First attack
-Drop rate
-Auto Clean
-Lvl przy nicku (tylko gracz i tutor)
-Czary na pomaranczowo
-!buyhouse, !leavehouse, cena na drzwiach
-Critical hity
-Level up! itd animation
-NPC yells
-funkcja u Npc - BuyContainer kolorowe
-Bramki Levelowe W PVP
-Dystans do znikniecia potwora
-Stworzony potwór od razu łapie cel
-Loot INFO
-Blessing system poprawiony
-Funkja onWalk/offWalk
-Report Rule Violation
-Akt Domku / 1952 item - 100% work
-Yellow SKulle
-PVP System z APO
-Premium account liczony w dniach
-Ground to ground
-Za nickiem gracza pokazywany jego ranga <gamemaster itp>
-Trade ticks
-Raid System
-New Record players online
-Exani hur up/down
-Gracz może używać Tylko jednej broń
-Liderzy gildi mowia w innych kolorach na guild channel
-NPC Turning
-Nie mozna przesuwac na fieldy
-Po wylogowaniu się na arenie PvP teleportuje nas do temple.
-Follow system
-Ogolne poprawki - Guild channel FIX, ParseHouseWindow crash fix, ParseUseItem FIX, GM na invisible fix, znikajace bordery pod krwia FIX
---------------------------- OTServ configuration ------------------------------
-- exhausted time in ms (1000 = 1sec)
exhausted = 1000
-- exhaustion time for healing spells (1000 = 1sec)
exhaustedheal = 1000
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
exhaustedadd = 100
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
pzlocked = 10*1000
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying = {"15", "0", "0", "0", "0"}
-- how many summons player can have
maxsummons = 2
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 30
-- maximum number of items player can keep in his/her depot
maxdepotitems = 1000
-- maximum number of items on a house tile (including those in containers)
maxhousetileitems = 10
-- experience multiplier (how much faster you got exp from monsters)
expmul = 10
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2
-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
weaponmul = {"1", "1", "1", "1", "40"}
distmul = {"1", "1", "1", "40", "1"}
shieldmul = {"1", "1", "1", "20", "20"}
manamul = {"1", "3", "3", "2", "2"}
-- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"10", "10", "10", "20", "25"}
managain = {"5", "30", "30", "15", "5"}
hpgain = {"5", "5", "5", "10", "15"}
-- how much faster do you recovery life,mana after eating food (1 - rl tibia)
healthtickmul = 100
manatickmul = 100
promotionhealthtickmul = 300
promotionmanatickmul = 300
-------------------------------- Skull system ----------------------------------
-- how many unjustified kills to get a red skull
redunjust = 3
-- how many unjustified kills to get banned
banunjust = 6
-- how long do you have white skull after attacking player (1 = 1min)
hittime = 12
-- how long do you have white skull after killing player (1 = 1min)
whitetime = 15
-- how long do you have red skull (1 = 1min)
redtime = 6*60
-- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
fragtime = 12*60
-- speed of attack in seconds (no-voc, sorc, druid, pally, knight)
speed = {"0.5", "0.4", "2.0", "0.5", "1.0"}
-- First Attack --
first = 1000
-- Drop Rate
droprate = 2
--Auto clean(0 - off, 1 - one minute, 60 - one hour)
autoclean = 15
--How many mana and Hp you recovery using Life Ring
liferingmana = "100"
liferinghealth = "50"
--How many mana and Hp you recovery using Ring of Healing
rohmana = "500"
rohhealth = "250"
--How many mana and Hp you recovery using Soft Boots
softmana = "1000"
softhealth = "1000"
-- How many percent increase magic damage when u have mystic turban?
mysticturban = 50
-- How many % increase magic damage when u have blue robe?
bluerobe = 100
--Do you want the fancy animations?! (level up, skill up itd)
animations = "yes"
--Distance away from spawn to remove a monster
dist = 35
--remove bolts (yes/no)
removebolts = "no"
-- how many days the pk ban lasts (1=1day)
pkbandays = 1
-- how many days the bug and/or game weakness abuse ban lasts (1=1day)
bug = 3
-- How many premmy days the player get when say !buypremmy
manypremmydays = 1
-- How many the player pay when say !buypremmy
prricepremmy = 1000
--------- HOUSES -------------
-- !buyhouse enabled?
buyhouse = "yes"
-- Level to buy house using command !buyhouse
buyhouselvl = 50
-- house price for 1 sqm
priceforsqm = 100000
-- max houses for player
maxhouses = 1
mutedtime = "1000"
--------- BLESSING -------------
-- how much % of exp/skills/stuff do you lose when dying with blessing and without promotion
diebless = 5
-- how much % of exp/skills/stuff do you lose when dying if you have blessing and you have promotion
diebless1promotion = 3
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-zmiany dropu w mobach: Dane Cook, Dragon, Dragon Lord
-zmniejszenie prędkości Mahmoud~
-zwiększenie expa z Impressive Warrior'a
-dodanie expowiska dla low lvl
-poprawka kilku niedociągnięć na mapie i w silniku
-bramka lvl na "kopalnie cc"
-autosave 5min zamiast 10min
-rs 6=fragów, ban=9 fragów, 12h rs, 24h fragi
-bramki pvp 50-100, 100-250, pozostałe bez zmian
-przyspieszenie f-atk o 20%
-straty expa z bless bez promocji 3% z promocją 1%
-zmiana w przyroście mana/hp na level (jest to wersja ostateczna, nie będziemy tego więcej zmieniać)
how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
capgain = {"10", "10", "10", "20", "25"}
managain = {"5", "40", "40", "25", "15"}
hpgain = {"5", "10", "10", "15", "25"}
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-nowe expowiska (zejście zaraz przy drabince w dp)
-poprawa wielu błędów na mapie
-nowe moby
-nowe źródła światła pod dp
-wstępna zmiana systemu informacji co jest za teleportem, docelowo przy każdym tp będzie mob(lub przedstawiciel najliczniejszej grupy do, którego tp prowadzi)
-zmiana wymaganych lvl na większość bramek
Skrzynki questowe poprawimy w najbliższych dniach.
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Znaczna zmiana obrażeń wielu czarach obszarowych.
Służę pomocą, GM Mikelord.
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